BSA703-Workshopping ideas
FILM/ANIMATION STORY BREAKDOWN (FORMAT)
Hook
Normality-Have to like the character
Theme
Life Goal
Catalyst-Change
Choice
Testing-fun
Conflict
Darkest hour
A new hope
Final showdown
Resolution
Pick a Path
THEME
- Morality
- In life every choice has consequences
STORY
To be developed
PROS
- Research and Development is strong with this one
- Different to other group projects
- Different to traditional
- Can have a very simple flowchart
- Plays to people strengths
- If interactive doesn't work, can make it into animation only
- Is different to premiere
- Learning opportunity for story
- Chance to recycle visuals
- Opportunity to learn and grow
CONS
- Peoples core talents not utilized
- Choices need to have meaning (not like Telltale games)
- Its very complicated to create a good story for a choose your own adventure
- How will we display this effectively?
- The flowchart for this could complicated and messy
- There isn't a lot of time to create something like this
- No time has been suggested for project
- No room for error which will cause so much stress later on (James disagrees because errors happen in the industry/Edwin counterpoint is we don't have the resources and time)
- Script writing and storyboarding needs to be done by proposal
- Don't know how to create this
- A lot of time involved in the creation
- Not a traditional premiere
- Visuals could be less developed due to time
- Possibly less chance to be cinematic
- Not all work viewed by each player (does need replayability)
- In total a large amount of animation time (depending on which route is played)
- Story could become complicated
Fish
THEME
- Putting yourself forward for a human connection
STORY
Cryptids
THEME
- conflict resolution
- something strangeness
STORY
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