BSA703-Workshopping ideas

FILM/ANIMATION STORY BREAKDOWN (FORMAT)

Hook
Normality-Have to like the character
Theme
Life Goal
Catalyst-Change
Choice
Testing-fun
Conflict
Darkest hour
A new hope
Final showdown
Resolution

Pick a Path

THEME

  • Morality
  • In life every choice has consequences
STORY

To be developed

PROS
  • Research and Development is strong with this one
  • Different to other group projects
  • Different to traditional 
  • Can have a very simple flowchart
  • Plays to people strengths
  • If interactive doesn't work, can make it into animation only
  • Is different to premiere
  • Learning opportunity for story
  • Chance to recycle visuals
  • Opportunity to learn and grow

CONS

  • Peoples core talents not utilized
  • Choices need to have meaning (not like Telltale games)
  • Its very complicated to create a good story for a choose your own adventure
  • How will we display this effectively?
  • The flowchart for this could complicated and messy
  • There isn't a lot of time to create something like this
  • No time has been suggested for project
  • No room for error which will cause so much stress later on (James disagrees because errors happen in the industry/Edwin counterpoint is we don't have the resources and time)
  • Script writing and storyboarding needs to be done by proposal
  • Don't know how to create this
  • A lot of time involved in the creation
  • Not a traditional premiere
  • Visuals could be less developed due to time
  • Possibly less chance to be cinematic
  • Not all work viewed by each player (does need replayability)
  • In total a large amount of animation time (depending on which route is played)
  • Story could become complicated






Fish

THEME
  • Putting yourself forward for a human connection
STORY

Cryptids

THEME
  • conflict resolution
  • something strangeness

STORY

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